Basically, they create a policy network, which is a convolutional neural network, that predicts the next move a human player would do from a board state. They create a value network, also a convolutional neural network, that predicts the outcome (win or lose) of the game given the current board state. Continue reading “Mastering the Game of Go – slides [paper explained]”
I just got a great question asking why there is a discrepancy in the accuracy reported in our two works:
[ISBI paper, we report 81.8% accuracy over 10 classes] Kawahara, J., BenTaieb, A., & Hamarneh, G. (2016). Deep features to classify skin lesions. In IEEE ISBI (pp. 1397–1400). Summary and slides here.
[MICCAI MLMI paper, we report 74.1% accuracy over 10 classes] Kawahara, J., & Hamarneh, G. (2016). Multi-Resolution-Tract CNN with Hybrid Pretrained and Skin-Lesion Trained Layers. In MLMI. Summary and slides here.
In this work, we looked at how to classify skin lesions from images captured with a digital camera (i.e., non-dermoscopy). Our approach was able to distinguish among 10 different types of skin diseases over 1300 images and achieved an accuracy higher than what was previously reported over the same dataset. We did this by applying deep learning (i.e., pretrained convolutional neural networks) to melanoma and non-melanoma skin images.